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Other minor calibrations and fixes, including some instances of crashing.Removed the dependency on the AVX instruction set in the launcher.Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching.Improved PC performance across various hardware configurations, including on Virmire.Wireless headsets/devices no longer cause issues with the Xbox launcher.Corrected pre-rendered cutscenes that were darker than intended after the previous update.Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers.English spoken dialogue can now be selected separately from subtitle language.The full list of changes and updates reads as follows: The entire DLC’s premise is still unsettling, but at least the visual will be toned down somewhat. When Commander Shepard encounters this person, the already gruesome scene was made worse in Legendary Edition by upping the gore and his eyes being completely bloodshot. Without getting too deep into spoilers, that add-on focuses on a character who is being held against their will in an awful experiment. One of the bullet points that stuck out to me is an update made to Mass Effect 2’s “Overlord” DLC. The patch notes have some universal changes across all three games, as well as individual lists for each. So now, you don’t have to have your remote right next to you to mute your TV when you travel from system to system. Originally, these loading screens were demonstrably louder than the rest of the game.
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While some major issues like progress-blocking glitches are addressed, there are also some nice, quality of life changes like lowering the volume of Mass Effect’s Mass Relay loading screens. Bioware is releasing a new patch for Mass Effect: Legendary Edition to bring some fixes and changes to the remastered trilogy.
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